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CM 271: Games and Gaming in Society (3 credits)

Course Description

This survey study of games and gaming in human culture and society brings together various methodologies and conceptual tools. (2 hours lecture 3 hours lab)


Student Learning Outcomes

Upon completion of the course, the student will be able to:

  • Analyze the connection between gaming and larger political, social, and psychological patterns in society
  • Conduct surveys and interviews with populations of gamers and major figures in current gaming trends
  • Calculate mathematical probabilities of success or failure in various games
  • Design an effective, balanced game that speaks to a population of gamers

Degrees and Certificates

For transfer information within the UH system, visit the System Transfer page


 


Classes Offered

  • Spring 2020 - TWR, 2:30pm to 5:00pm, Hale Pālanakila 227, Nicolas Logue - CRN: 63345