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CM 242: Video Game Design II (3 credits)

Course Description

This course picks up where CM 142 left off. In addition to creating games at a higher technical and aesthetic standard, presentation skills (as in "presentation to potential investors") are emphasized. May be repeatable up to 6 credits. (2 hours lecture, 3 hours lab.)

Pre-Requisite(s): A grade of C or better in CM 142

Recommended Preparation: Algebra, Geometry, Trigonometry, basic Javascript, basic C# scripting.


Student Learning Outcomes

Upon completion of the course, the student will be able to:

  • Create, work and write basic 3D assets in Unity 3D and programming scripts applicable to gaming in C# language.
  • Publish games to mobile and web platforms.
  • Identify game design elements in order to offer constructive critique to existing games.
  • Express ideas to "potential investors" using clear, concise and persuasive speech and presentation skills and identify the function and expectations of people in roles within a professional Game Design and Development team

Degrees and Certificates

For transfer information within the UH system, visit the System Transfer page


Resources


Classes Offered